#ifndef __HEIGHT_CONTROLLER_H_
#define __HEIGHT_CONTROLLER_H_

#include "controller_2d.h"

class HeightController:public Controller2D{
	public:
		HeightController(View* v,Model* m);
		~HeightController();

		void keyboard(unsigned char key,float x ,float y);
		void mousePressed(int key,int state,float x ,float y);

	private:
		void addPoint(Point point);
};

#endif /* __HEIGHT_CONTROLLER_H_ */
